Better cards than Feral Deceiver

This is a text summary shown without JavaScript. The full page renders in your browser.

Feral Deceiver — Creature — Spirit · 3 G

{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, this creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.

No upgrades have been published for Feral Deceiver yet — neither the algorithm nor the community has found one.

Unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved or endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card data provided by Scryfall.

About · Privacy · Terms · Legal & attribution