Better cards than Take the High Ground

This is a text summary shown without JavaScript. The full page renders in your browser.

Take the High Ground — Sorcery · G

Target creature you control fights target creature you don't control. Score one point for your team.
Exile Take the High Ground.

No upgrades have been published for Take the High Ground yet — neither the algorithm nor the community has found one.

Unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved or endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card data provided by Scryfall.

About · Privacy · Terms · Legal & attribution