Better cards than Captive Weird // Compleated Conjurer

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Captive Weird // Compleated Conjurer — Creature — Weird // Creature — Phyrexian Weird · U

Defender
{3}{R/P}: Transform this creature. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)

No upgrades have been published for Captive Weird // Compleated Conjurer yet — neither the algorithm nor the community has found one.

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