Better cards than Wheel of Potential

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Wheel of Potential — Sorcery · 2 R

You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}.
Each player may exile their hand and draw a number of cards equal to the amount of {E} paid this way. If seven or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.

No upgrades have been published for Wheel of Potential yet — neither the algorithm nor the community has found one.

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