Better cards than Thoughtweft's Call
This is a text summary shown without JavaScript. The full page renders in your browser.
Thoughtweft's Call — Sorcery · W
Choose one —
• Seek a Kithkin card. At the beginning of the next end step, if that card is in your hand, exile it.
• Creature cards in your hand perpetually get +1/+1.
No upgrades have been published for Thoughtweft's Call yet — neither the algorithm nor the community has found one.
Unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved or endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card data provided by Scryfall.
About · Privacy · Terms · Legal & attribution