Better cards than Starting Town NPC
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Starting Town NPC — Creature — Human Peasant · 2 G
Each creature card in your hand has a {1}{G} Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for {1}{G}. Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
No upgrades have been published for Starting Town NPC yet — neither the algorithm nor the community has found one.
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