Better cards than Cave-In
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Cave-In — Sorcery · 3 R R
You may exile a red card from your hand rather than pay this spell's mana cost.
Cave-In deals 2 damage to each creature and each player.
5 better cards than Cave-In.
Strictly better
- Burn Away — Instant · 4 R
- Ensnared by the Mara — Sorcery · 2 R R
- Heated Argument — Instant · 4 R
- Impossible Inferno — Instant · 4 R
- Mjölnir's Might — Sorcery · 3 R
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