Better cards than Summon: Knights of Round

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Summon: Knights of Round — Enchantment Creature — Saga Knight · 6 W W

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible

No upgrades have been published for Summon: Knights of Round yet — neither the algorithm nor the community has found one.

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