Better cards than Invasion of Kaldheim // Pyre of the World Tree

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Invasion of Kaldheim // Pyre of the World Tree — Battle — Siege // Enchantment · 3 R

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.

No upgrades have been published for Invasion of Kaldheim // Pyre of the World Tree yet — neither the algorithm nor the community has found one.

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