Better cards than Collective Inferno

This is a text summary shown without JavaScript. The full page renders in your browser.

Collective Inferno — Enchantment · 3 R R

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.

12 better cards than Collective Inferno.

Strictly better

Unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved or endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card data provided by Scryfall.

About · Privacy · Terms · Legal & attribution