Better cards than Invasion of Tarkir // Defiant Thundermaw

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Invasion of Tarkir // Defiant Thundermaw — Battle — Siege // Creature — Dragon · 1 R

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, reveal any number of Dragon cards from your hand. When you do, this Siege deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)

No upgrades have been published for Invasion of Tarkir // Defiant Thundermaw yet — neither the algorithm nor the community has found one.

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