Better cards than Truth or Consequences
This is a text summary shown without JavaScript. The full page renders in your browser.
Truth or Consequences — Sorcery · 2 U R
Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.
10 better cards than Truth or Consequences.
Strictly better
- Fateful Showdown — Instant · 2 R R
- Flare — Instant · 2 R
- Molten Psyche — Sorcery · 1 R R
- Neonate's Rush — Instant · 2 R
- Orcish Cannonade — Instant · 1 R R
- Risk Factor — Instant · 2 R
- Shake the Foundations — Instant · 2 R
- Tweeze — Instant · 2 R
- Wheel of Misfortune — Sorcery · 2 R
- Zap — Instant · 2 R
Unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved or endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card data provided by Scryfall.
About · Privacy · Terms · Legal & attribution