Better cards than Case of the Trampled Garden
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Case of the Trampled Garden — Enchantment — Case · 2 G
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
No upgrades have been published for Case of the Trampled Garden yet — neither the algorithm nor the community has found one.
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