Better cards than Escape to the Wilds

This is a text summary shown without JavaScript. The full page renders in your browser.

Escape to the Wilds — Sorcery · 3 R G

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.

12 better cards than Escape to the Wilds.

Strictly better

Unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved or endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card data provided by Scryfall.

About · Privacy · Terms · Legal & attribution