Better cards than Case of the Gateway Express

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Case of the Gateway Express — Enchantment — Case · 1 W

When this Case enters, choose target creature you don't control. Each creature you control deals 1 damage to that creature.
To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Creatures you control get +1/+0.

No upgrades have been published for Case of the Gateway Express yet — neither the algorithm nor the community has found one.

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