Better cards than Yet Another Night in Vegas
This is a text summary shown without JavaScript. The full page renders in your browser.
Yet Another Night in Vegas — Enchantment · 2 B B
At the beginning of your upkeep, choose one that hasn't been chosen—
• See the sights — Surveil 3.
• Cause trouble — Target creature gets +1/+0 and gains menace until end of turn.
• Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield.
• I'm fine! Let's go again! — All modes reset and can be chosen again. You lose 5 life.
• Go to bed — Sacrifice this enchantment.
No upgrades have been published for Yet Another Night in Vegas yet — neither the algorithm nor the community has found one.
Unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved or endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card data provided by Scryfall.
About · Privacy · Terms · Legal & attribution